Dear Video Game Programmers and Purveyors -
Want more girl gamers? How about a game we can relate to? Like shopping.
Not too hard to develop a dream game for me, that’s for sure. Just throw a little retail therapy into your basic racing game and you’re sure to have me hooked.
First, players select a cool car. Choose carefully! A Ferrari can get you to more stores, quickly; but an Escalade will have more room for purchases. Next a little menu of famous malls will come up, complete with floor plan and list of stores. To win the game, you’ll need something from the shoe category, formal wear category, jeans, etc.
You’ll then be issued a credit line and stack of cards and coupons. Your challenge is to get every item on the list for the best price. Think of all the educational tie-ins! Math skills galore! Trunk size vs. volume and shape of packages = geometry. Finding a good parking spot = probability. Which mall at what time of the day = statistics. Budgeting and coupon redemption = Finance and Accounting.
Throw in some nutrition lessons, too. The winner will be the one who can shop eight hours on a large cappuccino and stick of sugarless gum. Just like real life, the anorexic player will be rewarded.
Not exciting enough? Throw in some Zombies!
Grand Shop Auto
World of MallCraft
Wii Love to Shop (with credit card wrist-flicking action!)